Game Update Notes - July 9th , 2013

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Posted 09 July 2013 - 03:22 PM

Last Post: Jul 09, 2013 15:22

July 9 Content Release Notes
Bazaar of the Four Winds
The Bazaar of the Four Winds is gathering; merchants are converging from all corners of Tyria to sell their wares. It’s not just shady characters and risky trades—the mystical, flying Zephyr Sanctum has landed, bringing passengers and their magical quartz crystals and amazing movement skills to savvy traders and daring adventurers alike! What a joy it will be to experience the thrill of the trade—and the race. Let’s go!
The Labyrinthine Cliffs

A bazaar has sprung up in the Labyrinthine Cliffs. Merchants have brought bulk orders of cooking ingredients from all over Tyria to the bazaar. The Labyrinthine Cliffs can be reached through the Sanctum Harbor docks in Lion's Arch. Talk to the Transport Facilitator for passage.
Zephyr Sanctum, a large-sailed flying ship populated by people called Zephyrites, has landed at the cliffs in order to trade. The Zephyrites have learned to master Wind, Sun, and Lightning skills that can be stored in their magical crystals.
Wind Aspect crystals have a blue glow and allow players to leap high into the air. Sun crystals glow reddish-orange and grant players a burst of speed that can also get players through waterfalls. Lightning crystals are purple and allow players to launch themselves across wide gaps and leap with precision.
The Zephyrites are looking to trade various resources (such as ore, wood, candy, and more) for Zephyr Sanctum supply boxes. These supply boxes contain new items, including recipes that use quartz for weapons and armor with a new stat combination.
Players can participate in the Sanctum Sprint, a competitive race of up to 12 participants, where they’ll need to use Wind, Sun, and Lightning movement skills to complete the course for a reward chest and a rare chance to win one of the three Aspect back-slot items.
A scavenger hunt in the Labyrinthine Cliffs allows players to use their mastery...

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