The base primary health stat for each profession is wrong - they are all underestimated by 840. That is, the three base health levels should be 11,645 15,922 and 19,212.
See http://wiki.guildwar...h_by_profession
Second table, value on right, updated for the new base 1000 Vitality (table values plus 740). I'm not sure why your values are off by 840...
I tested my values and they seem to be correct.
Btw, great editor, amazingly quick update for the new system.
And chance of getting the level 78 crafted backbacks added to the editor? While only level 78, their stats are between exotic and ascended (even with only being able to add a lowly embellished brilliant jewel)


Build Editor Health Total Bug
Started by
rojmiller
, Jun 26 2015 03:51 AM
2 replies to this topic
#1
Posted 26 June 2015 - 03:51 AM
#2
Posted 26 June 2015 - 04:26 PM
Looks like we didn't update for the change last year that added an extra 10 base Vit, which explains the extra 100. Should be fixed now.
"Man, all these chickens and me without a shovel" -Illurion
#3
Posted 26 June 2015 - 04:53 PM
Great! Fast work!
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